UX UI PRODUCT GRAPHIC DESIGNER UX UI PRODUCT GRAPHIC DESIGNER
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Thomas Grey Manih

Senior Chief Designer

Samsung R&D Institute India

UX UI PRODUCT GRAPHIC DESIGNER UX UI PRODUCT GRAPHIC DESIGNER
Card 1
Card 2
Card 3
Card 4
Card 5

Thomas Grey Manih

Senior Chief Designer

Samsung R&D Institute India

UX UI PRODUCT GRAPHIC DESIGNER UX UI PRODUCT GRAPHIC DESIGNER
Card 1
Card 2
Card 3
Card 4
Card 5

Thomas Grey Manih

Senior Chief Designer

Samsung R&D Institute India

Blog Image
Blog Image

2 min read

11 Years in Design - A conversaation with Myself

Was thinking about how far I’ve come as a designer, 11 years in and ended up interviewing myself.
So here it is.
Some lessons. Some stumbles. Some thoughts I’m still figuring out.

Let’s go back. Why did you become a designer?

Honestly, I started with curiosity. I liked solving problems visually. It wasn’t about fancy tools or aesthetics.

It was the joy of figuring out how things work and how they could work better.

When did you start feeling confident?

Around year 4 to 6. I began leading small projects and owning decisions. I still made mistakes—but I bounced back quicker. That’s when I realized:

Good design is more about collaboration than solo brilliance.

How did mentoring shape you?

It revealed my blind spots. Explaining my process made me refine it. I learned:

  • Listen more than direct

  • People grow differently

  • Quiet leadership is powerful

What’s changed in the last couple of years?

Everything and nothing. Design tools evolved. AI became real. But the heart of design—understanding people—stayed the same.

In year 10–11, :

  • I embraced systems over screens

  • I focused on team culture

  • I started seeing AI as a partner, not a threat

What lessons stand out the most?

Here are five that guide me:

  • Stay curious, not just current

  • Feedback is fuel

  • Don’t overvalue tools

  • Share before it’s perfect

  • Growth isn’t linear

Get in Touch

Get in Touch

@tomgreyman 2025

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